绘画之前,我们需要找一些实物图了解清楚构造,然后逐层慢慢细画。如下面的水母,作者画的非常细,把水母的每一部分都完美的画出来,同时还加上了贴近的环境等。这是一篇非常有意思的文章,教程里会有一些诙谐的语言,希望能够帮助到大家。
最终PS效果
[img=393,399]http://blog.silucg.com/uploads/allimg/161130/15111MP9-0.jpg[/img] 1、首先用选区辅助你画出各大概的模糊轮廓。
[img=397,595]http://blog.silucg.com/uploads/allimg/161130/15111I046-1.jpg[/img] 2、重复上一步,在上面再画一个盖。
[img=391,592]http://blog.silucg.com/uploads/allimg/161130/15111J113-2.jpg[/img] 3、画出一圈底纹。
[img=395,597]http://blog.silucg.com/uploads/allimg/161130/15111Hb8-3.jpg[/img] 4、随意地添加竖向纹理。
[img=390,579]http://blog.silucg.com/uploads/allimg/161130/15111L4Q-4.jpg[/img] 5、轻轻画出内部和外部的模糊轮廓。
[img=393,590]http://blog.silucg.com/uploads/allimg/161130/15111H121-5.jpg[/img] 6、画出折纹的大概路线。
[img=389,592]http://blog.silucg.com/uploads/allimg/161130/15111M064-6.jpg[/img] 7、随意拉几笔。
[img=396,568]http://blog.silucg.com/uploads/allimg/161130/15111J932-7.jpg[/img] 8、顺着之前的路线画出裙边。
[img=389,540]http://blog.silucg.com/uploads/allimg/161130/15111K107-8.jpg[/img] 9、后面那层也添加一下浅浅的纹理(我不是一开始就画这么浅的,调整了图层的透明度)。
[img=396,585]http://blog.silucg.com/uploads/allimg/161130/15111K564-9.jpg[/img] 10、加点白色做反光边。
[img=394,590]http://blog.silucg.com/uploads/allimg/161130/15111LC7-10.jpg[/img] 11、用白色补一下高光边沿,勾勒出一点立体感。
[img=393,589]http://blog.silucg.com/uploads/allimg/161130/15111M462-11.jpg[/img] 12、内脏部分太清晰了,所以我涂模糊了。
[img=390,577]http://blog.silucg.com/uploads/allimg/161130/15111K257-12.jpg[/img] 13、点高光 + 强化发光效果。
[img=396,596]http://blog.silucg.com/uploads/allimg/161130/15111L921-13.jpg[/img] 14、先选择所有的图层,并缩小。
[img=397,589]http://blog.silucg.com/uploads/allimg/161130/15111M550-14.jpg[/img] 15、压暗了内圈一点。
[img=388,583]http://blog.silucg.com/uploads/allimg/161130/15111GT2-15.jpg[/img] 16、使用涂抹工具慢慢涂抹出大概的半透明图层。
[img=399,593]http://blog.silucg.com/uploads/allimg/161130/15111GZ8-16.jpg[/img] 17、用笔加上触手。
[img=391,592]http://blog.silucg.com/uploads/allimg/161130/15111K046-17.jpg[/img] 18、强化触手的高光。
[img=393,594]http://blog.silucg.com/uploads/allimg/161130/15111IO3-18.jpg[/img] 19、画出触手的褶皱,注意线的粗细变化。
[img=389,588]http://blog.silucg.com/uploads/allimg/161130/15111K502-19.jpg[/img][img=395,589]http://blog.silucg.com/uploads/allimg/161130/15111IS4-20.jpg[/img] 20、这一步调整了一下颜色明暗,实际上是压暗了一些区域。
[img=393,588]http://blog.silucg.com/uploads/allimg/161130/15111G3Q-21.jpg[/img] 21、画褶皱的高光。
[img=392,588]http://blog.silucg.com/uploads/allimg/161130/15111HH6-22.jpg[/img] 22、一点点地点出海水里的泡。
[img=396,588]http://blog.silucg.com/uploads/allimg/161130/15111I960-23.jpg[/img] 23、加点水流变化,其实就是提亮一些位置。
[img=390,593]http://blog.silucg.com/uploads/allimg/161130/15111GO7-24.jpg[/img] 24、加几个完整的大气泡。
[img=397,587]http://blog.silucg.com/uploads/allimg/161130/15111Kb5-25.jpg[/img] 25、压暗一下该暗的地方,反而会显得更光。
[img=396,555]http://blog.silucg.com/uploads/allimg/161130/15111M2G-26.jpg[/img] 最终PS效果:
[img=393,399]http://blog.silucg.com/uploads/allimg/161130/15111MP9-0.jpg[/img] 首发地址: PS鼠绘一只透明的蓝色水母_丝路教程网
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